5 lessons + assets$99
40+ lessons + assets$199
$150 for all 3 courses (SAVE 70%)
If you’re like most developers I know, you’ve heard about the possibilities of VR. You want to develop for it. But you don’t know where to start. This can be a problem.
There are multiple frameworks targeting different headsets and platforms. It can be intimidating to figure out which platform to develop for and what language needs to be learnt.
Virtual Reality is here to stay. The job opportunities are on the rise. It is better to be ready for it now. When the VR industry is mainstream, the competition is going to be tough. So it important to get in early when there is less competition. These kind of technological events happens few times in a lifetime.
Remember the explosion of mobile apps industry? Those who came during the initial phase were able to build business first and adopt based on the changes. Those who came in later had to compete by then established players.
This is going to happen with VR and AR.
So let’s get ahead of the competition, together. As pioneers of this field, we have this amazing opportunity to get ahead while others are still evaluating what to do.
In these tutorials you’ll learn:
In the Unity Basics course, we’ll look at how to setup Unity on your machine and create your first Unity VR project. We’ll also go through step by step to create a virtual tour player in Unity.
By the end of this course, you’ll be able to run Unity and understand the basics of how Unity works. You’ll also have a working Virtual Tour built on Unity.
For creating browser based VR experiences, we’ll use WebVR. In this course, we’ll advance our way from creating 360 photo viewer to using audio visual effects to create simple games, audio visualisation, presentation and more in VR.
By the end of this WebVR course, you’ll be able to understand how different components in three.js works together to create a VR experience. You’ll be able to use the knowledge gained to create your own VR projects.
You get access to 35+ VR project source code and get to follow along the source code to see how it works. You are also free to edit the code, update them and create your own VR projects from them. Creating and learning to develop in VR doesn’t get easier than this.